NVIDIA has introduced two open-source projects that let developers write CUDA GPU kernels directly in Rust. This extends Rust ...
NVIDIA introduces CUDA Rust with SIMT and Tile tracks, enabling native GPU programming in Rust. Early-stage but pivotal for ...
Previously, GPU kernels could be launched from Rust, but writing to them was not possible. Nvidia is now closing this gap ...
Last month, Nvidia and Blizzard announced plans to add Nvidia Reflex technology into Overwatch, which can reduce input latency by up to a whopping 50 percent for PC players. After a couple of weeks of ...
NVIDIA DLSS is an AI rendering technology used to increase performance while allowing players to still enjoy high-fidelity and quality in games. As of late, this technology has been added to a myriad ...